Class ServerEvents.Entity.Sleep

java.lang.Object
icu.suc.serverevents.ServerEvents.Entity.Sleep
Enclosing class:
ServerEvents.Entity

public abstract static class ServerEvents.Entity.Sleep extends Object
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.AllowBed>
     
    static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.AllowNearbyMonsters>
     
    static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.AllowResettingTime>
     
    static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.AllowSettingSpawn>
     
    static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.AllowSleepTime>
     
    static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.AllowSleeping>
     
    static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.ModifySleepingDirection>
     
    static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.ModifyWakeUpPosition>
     
    static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.SetBedOccupationState>
     
    static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.StartSleeping>
     
    static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.StopSleeping>
     
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • ALLOW_SLEEPING

      @FabricAPI public static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.AllowSleeping> ALLOW_SLEEPING
      See Also:
      • EntitySleepEvents.ALLOW_SLEEPING
    • START_SLEEPING

      @FabricAPI public static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.StartSleeping> START_SLEEPING
      See Also:
      • EntitySleepEvents.START_SLEEPING
    • STOP_SLEEPING

      @FabricAPI public static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.StopSleeping> STOP_SLEEPING
      See Also:
      • EntitySleepEvents.STOP_SLEEPING
    • ALLOW_BED

      @FabricAPI public static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.AllowBed> ALLOW_BED
      See Also:
      • EntitySleepEvents.ALLOW_BED
    • ALLOW_SLEEP_TIME

      @FabricAPI public static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.AllowSleepTime> ALLOW_SLEEP_TIME
      See Also:
      • EntitySleepEvents.ALLOW_SLEEP_TIME
    • ALLOW_NEARBY_MONSTERS

      @FabricAPI public static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.AllowNearbyMonsters> ALLOW_NEARBY_MONSTERS
      See Also:
      • EntitySleepEvents.ALLOW_NEARBY_MONSTERS
    • ALLOW_RESETTING_TIME

      @FabricAPI public static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.AllowResettingTime> ALLOW_RESETTING_TIME
      See Also:
      • EntitySleepEvents.ALLOW_RESETTING_TIME
    • MODIFY_SLEEPING_DIRECTION

      @FabricAPI public static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.ModifySleepingDirection> MODIFY_SLEEPING_DIRECTION
      See Also:
      • EntitySleepEvents.MODIFY_SLEEPING_DIRECTION
    • ALLOW_SETTING_SPAWN

      @FabricAPI public static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.AllowSettingSpawn> ALLOW_SETTING_SPAWN
      See Also:
      • EntitySleepEvents.ALLOW_SETTING_SPAWN
    • SET_BED_OCCUPATION_STATE

      @FabricAPI public static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.SetBedOccupationState> SET_BED_OCCUPATION_STATE
      See Also:
      • EntitySleepEvents.SET_BED_OCCUPATION_STATE
    • MODIFY_WAKE_UP_POSITION

      @FabricAPI public static final net.fabricmc.fabric.api.event.Event<net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.ModifyWakeUpPosition> MODIFY_WAKE_UP_POSITION
      See Also:
      • EntitySleepEvents.MODIFY_WAKE_UP_POSITION
  • Constructor Details

    • Sleep

      public Sleep()